All-round 3D environment artist with a broad range of skills.
With a solid understanding of composition, color and lighting and skills in shader and VFX creation I strike a balance between art and tech.
With 8 years of game development experience ranging from mobile VR to consoles I've learned to create highly optimized visuals that look good and perform well on device.
I've worked at Vertigo Games in Amsterdam as a 3D artist and later went freelance working for Tuatara Games and Airborn Studios along with some indies.
In this time my contributions have ranged from creating interactive VFX, the creation of use-case specific shaders, building assets and environments and help sketch, block-out and conceptualize various aspects of our projects.
I'm a very self-motivated artist but am at my best in a collaborative multi-disciplinary environment.
I'm registered as a freelancer at the Finnish chamber of commerce under 3406388-6